Creating a game engine in C++ and Python - Where do I start? [closed]
Posted
by
Peter
on Game Development
See other posts from Game Development
or by Peter
Published on 2012-10-02T16:07:08Z
Indexed on
2012/10/02
21:53 UTC
Read the original article
Hit count: 201
Yes, you read correctly, how does humble ole Peter here make an engine using the 2 languages he's proficient in to an extent. I have more than enough time and wish not to use any 3rd party "stuffs" (engine parts like methods, classes etc etc, fully from scratch). If anyone could PLEASE explain how this is done then i will love you forever.
Thanks for reading, hoping for some productive answers. Thankyou very much.
EDIT: Re read what i've said for the 4th time, forgot to mention; 2D sprite based, with voxels and physics. :D
© Game Development or respective owner